Scanada

Scanada is a country located west of spawn.

Political Geography
The country is located south-west of the Lake of Origin, bordering the three states of Fruitbytes to the east, Fancyland with the Fancy Lake. and Calony to the northwest. Scanada is the largest country in the world by surface area, stretching around 6560 blocks from west to east (from the western coast to the border with Fruitbytes). The largest city and capital is Villiamsburg, located in the heart of the snowy region. A summer capital in the desert is slated for construction but no progress has been made thus far.

Subdivisions
Scanada is subdivided up into three major regions:


 * Wolfthorn
 * Grantreow
 * Sandoria

All three regions have had lengthy history attached to each and every one of them. Additionally, all three regions are then further divided into provinces.

Wolfthorn
Wolfthorn covers the western part of the country, specifically, the great tundra. It is easily the most advanced part of the country, holding the largest cities and the greatest infrastructure. Normally survival in the harsh climate would pose an extreme challenge on anyone, but the natives of Wolfthorn have adapted to the climate and fauna around them. [[File:Scanada Subdivisions2.png|thumb|256x256px|Outdated map showing the then-subdivisions for the regions of Scanada(Red = Wolfthorn)

(Yellow = Grantreow)

(Blue = Sandor)]] The provinces of Wolfthorn (North to south)


 * 1) Northook
 * 2) Guena
 * 3) Grand Grace
 * 4) Westpoint
 * 5) East Expanse (West)
 * 6) Villiamsburg
 * 7) Wallace
 * 8) Southook



Grantreow
The provinces of Grantreow (North to south)


 * 1) Azüno
 * 2) The Old Border (Gëna)
 * 3) East Expanse (East)
 * 4) Sandor Pocket
 * 5) Woodborough



Sandoria
The provinces of Sandoria (North to south)


 * 1) Westail (Now under the control of Fancyland)
 * 2) The Belly
 * 3) Qiva



Villiamsburg
Villiamsburg is the largest city and capital of not only Wolfthorn, but all of Scanada. It is the largest city in the world. Villiamsburg province is actually the metropolitan area of the city. Its name is derived from the founder of the first united scanada, King Villiam I.

Landmarks
Being a large city, Villiamsburg offers a lot of treats for tourists.

Thundersnow Palace
Thundersnow Palace is located in the south-western part of the city. It is a large castle, home to the Narkus dynasty. The castle began construction when Vill united Scanada as one sovereign entity. He planned the castle to become the largest building in the world by sheer size. The castle is 67 meters tall (220 feet),

The Obelisk
The obelisk is a tall tower situated in the north part of the city constructed out of quartz. It has been theorized that it is the oldest building in the area. Being constructed sometime in 2000BCM by the Xilgrak people. The Xilgrak constructed these towers as beacons and holy sites where they could pray to deities. Only three of these towers still stand to this day, it has been speculated, however, that there was as many as fifteen placed around central Scanada. Because of its significance in history and age. The obelisk has been labelled as a world heritage site and is therefore forbidden to tear down by any person, organization or group for any reason.

Mammoth Bay
Located north of Villiamsburg, Mammoth Bay is the second largest city in Scanada. It is located entirely within the province of Guena in Wolfthorn.

Physical Geography
The bulk of Scanada's geography consists of the sprawling desert of the east, the snowy tundras of the west, and forests sprawling around the central regions. This has made Scanada a major exporter of resources such as sand, snow, ice, stone and all five overworld wood types (oak, spruce, birch, acacia, and dark oak).

Fancyland
Scanada and Fancyland have been involved in an argument over how much of the Scanadian mainland Fancyland can claim. Fancyland wants the grasslands to the south and the desert immediately east of the island. The dispute came to an end in fall of 2021 with Scanada giving the Sandorian province of Westail to Fancyland, free of charge for the time. It is though expected that Scanada will enter a trade agreement with Fancyland over some resources.

Shatoul
The earliest settlers are believed to be the Shatoul people who migrated west from the vast deserts of Sandoria in search of a large coastline for trading purposes. On their journey, they were met with the lush and expansive forests of Grantreow and eventually the frozen wastelands of Wolfthorn. While the cold climate proved quite the challenge for the Shatoul, they developed intricate survival techniques and over generations, adapted to the climate. Frequent blizzards in the northern Wolfthorn region made long-distance communication virtually impossible and unpredictable.

The Shatoul people who refused to migrate and chose to stay back at their homeland grew worried, not knowing what fate had bestowed upon the poor travelers. They prayed to various deities of luck and well-being for a signal but alas, as the two halves became more and more separated by geography, so did they separate linguistically, religiously, and culturally. Most of the change can be seen in the dominant tongues of the two civilizations. Though they called their tongue the same in both languages, the historians have labeled the desert variety as “Traditional Shatoulian” and the Wolfthornian variety as “Wolf-Shatoulian”.

Wolf-Shatoulian developed a culture more suitable to the cold climate, various species of fish appeared on everyone's dinner plate, as well as various berries. Though they did adapt fairly well to the new cold climate, they were nowhere near safe, as their small villages were surrounded by harsh snowy landscapes home to polar bears and arctic foxes. While the people of Shatoul had a strictly pacifistic belief that “all who walk on two or four legs shall be treated as worthy of sparing”. It is mostly agreed upon that some hunters staged polar bear hunts to keep them further away. Some polar bears were hunted and were either eaten or turned into rugs. Some people tried domesticating the polar bear but to no avail, as the animals proved to be too dangerous for any labor.

Xilgrak
At the same time as the Shatoulian migration from the east, another tribe had been on a journey down in the southern parts of the Wolfthornian region. Documentation of the origins of the Xilgrak people remains scarce and historians are left to mostly theorize and draw their own conclusions. The leading theory is that the original Xilgrak language is an evolved dialect of the Zinnian language family appearing to be a close relative of some north-eastern dialects of ancient Żinak, a language that at one point in history was briefly the most spoken language in the world from 4700 BCM - 4650 BCM.

It has been speculated that around 4300BCM, around the time when the Żinak homeland of Żnýa was raided, pillaged, and partially destroyed during the Toritian War, a large group of people started migrating north to escape from the imminent threat of death. The only proof of this event comes in the form of written accounts from the grandchildren and great-grandchildren of the migrants who had now settled in the southernmost parts of Wolfthorn.

One feature of Xilgrak was rather unique, to say the least as it incorporated a lot of wind elements when it comes to speech. The Xilgrak were among the first to use a sort of parallel language that they referred to as “Ẍyšy-moršyš” (Literally: Wind communications) Now known as Windspeaking.

The Xilgrak nation in south-central Wolfthorn began growing rapidly and started to spread to neighboring areas. It is this here where the Xilgrak and Shatoul would finally meet, the first documented encounter dates back to around 2670BCM and the two nations began quickly assimilating. This encounter sparked many new hybrid cultures to appear, as Shatoulian dialects with windspeaking became more common over time. The windspeaking began becoming an identity of its own with all the different languages and dialects who all had their own input on the concept.

As the two cultures became more. The Xilgrak capital of Xotsaś became a large city and the economy was growing. Within the capital, the original Xilgrak dialect became stressed as the most important language for scholars, the main lingua franca across Wolfthorn at the time. The city had narrow roads, state-of-the-art architecture at the time, and was a safe haven for wind-poets, those who would create entire poems, short stories, or even epics purely by windspeaking.

The Expeditions
Despite the setback and isolationist lifestyle of the Wolfthornian people. The Xilgrak leader Mira grew tired of the mundane, gloomy environment that she had been ruling over for two years and she wanted to explore beyond the snow lands. She ordered an expedition to the east where the Shatoul people had come from, there they encountered new tribes and nations with cultures seemingly reminiscent of Shatoul intermixed with other old nations. They were set to spread their language and customs over western and even central Grantreow.

Another expedition took place in northern Wolfthorn, this particular expedition yielded fruitful results, namely a heavily wooded area inhabited by the displaced Kalu-Palu people who migrated west to escape a giant meteorite that destroyed perhaps the greatest city up to that point in history. Gada-Sita, which was heavily impacted by the meteorite. Buildings were reduced to rubble and nearby trees were speculated to have caught on fire making survival at a place like that nearly impossible. Despite the unfortunate disaster, the Kalu-Palu people had migrated far from the impact site and built a new set of towns which they named Kal-Oni, (meaning “outer home”). The Xilgrak poet Sonkal the witty, became enamored with the exotic culture and customs that the Kalu-Palu brought their way and became the first documented Xilgrak person to speak fluent Palu-Kita. Records of his whereabouts become more scarce the older he got, it is widely believed that he moved into Kal-Oni and taught people his native language of Xilgrak.

“''My generation became witness to the greatest neighbors a state could ever wish for. The Kalu have such a rich history with traditions and customs that span thousands of years, I simply wish that I had the time to learn it all before I become an old man.''” -Sonkal the Witty, 3798BCM

With this encounter with the Kalu-Palu, the Xilgrak people became widely recognized, the Wolfthornian region had remained in harmony ever since the very first steps on the snow-filled grass. The Kalu-Palu lended the Wolfthornian nations a simple and effective writing system sparking the first time in history, that all the stories Wolfthorn had to offer became widely accessible to other continents.

Because of this encounter with the Kalu-Palu. Mira has been honored as Mira the Great, as well as "the Triumphant" making her one of only four people to have earned the title of triumphant in Scanada's history. She was the first one to do so and would be the only one for over 1000 years. She is still viewed highly in Scanadian society to this very day. Sort of like an Alexander the Great figure of ancient Scanada. The life of Mira would quickly take a turn for the worse as she fell ill to a severe illness and died only seven years after first contact with Kalu-Palu. Her last words were reportedly:

"My son, I know you'll miss me, I'll be impressed no matter what you do, I know you're creative, I know you're adventurous. Put your characteristics into good use. I only see a great nation thriving by the hands of you. I have seen my own faults and you have too. Life may be short for some, live it great, live it long."

Her cause of death, her burial was one of the greatest events in the ancient era. People from all over the world gathered together and gave their condolences. Her son, Śeśl (Cecil the Great) started his rule at age 15 and declared that he would do "anything" to learn about this gargantuan world. Śeśl would become a great leader just like his mother.

Ţţ Akkra
On one cold autumn afternoon, a farmer from the Xilgrak kingdom reported seeing a “group of tall, looming, and ominous people”. Seemingly overnight, a new tribe sprung up out of nowhere. They had nothing in common with anyone nearby. Their language sounded harsh and intense. It also appeared that these people had a knack for violence as they would regularly raid neighboring towns. In their native tongue they called themselves the “Akn” people, hailing from their cold-hearted chiefdom of Ţţ Akkra. The origin of the Akn people is one shrouded in mystery as there were no known traces of them.

The Nation
The Ţţ Akkra [t͡ɕ ɑk͡xrɑ] (English approximation: Ch' Akra) chiefdom ruled northern Wolfthorn for a period of 100 years between 3600 and 3500 BCM. Despite their relatively short rule, they proved a force to be reckoned with, winning multiple wars with rivaling tribes and cities. During their height, they were masters of combat techniques still in heavy use and are studied to this day.

The People
The genetic makeup of an Akn person is unlike that of any other human. Scientific studies have shown that the average male Akn stood at 6'4" while females stood at an average of 6'1". This imposing stature spawned the legend of the burly snow giants it was during the height of the Ţţ Akkra nation that it quickly garnered attention in other quickly began spreading around to various surrounding tribes, and scholars started emphasizing the size and caricature of the Akn people. The legend became widely believed in the forested regions of the Ancient Kaloni Empire, and still survives in Calopian folklore, albeit has become much less commonly believed. The Snow giants in Calopian folklore are depicted as creatures ranging in size from 7 to 10 feet depending on who is telling the tale. While, in reality, the people were nowhere near the size people have romanticized them to be, they were still intimidatingly tall, especially for the time being.

Culture & Religion
The Akn people were polytheistic (the belief of multiple gods). All of their gods took the form of dragon-like creatures. It has been said that the Akn, were traveling at sea when they saw a large creature fly through the sky on its way to the southeast. They took this as a sign that they had been given directions from a superior being that they dubbed: "Pahrþa" (Translation: Bertha).

The Medieval Era (750 BCM - 250 BCM)
Sometime in the year, 500BCM, a crew manning a ship were sleeping as they awoke to a loud bang sound in the night, they thought a fleet of pirates had fired a cannon nearby. One of the crew members got out of their bed and ran right out into the freezing cold winter to notice that their ship had appeared to crash into an island in the way of their route to a trade port, They were now stranded with limited resources and food. Once everyone had set foot on the island they began exploring it, seeking for shelter against the cold dark climate... An alien environment to what they had been used to for their entire lives.

They headed northeast and spotted another island, carefully trekking over the ice, carrying everything on the ship that had some worth of importance for means of survival. They decided that it would be best to map out a big circle around their ship as it contained their only means of familiarity. Overtime, they grew tired of having to walk back to the ship every time they wanted to sleep the night away. Therefore, the captain decided it would be best to construct a town somewhere along the coast, preferably nearby the ship.

They collectively decided to build the village directly south of the ship. They didn't have much wood around them so they were forced to dismantle bits the ship to build the first few building. All the while the more they discovered the more wood they found from forests nearby. With every tree, came another wall in the growing settlement. Not long after the ninth building, the captain passed away from an illness relating to overexposure from the harsh weather and so the village decided to name the town after him in honor, and so came the birth of Port Wallace. Overtime, the crew mates began to get old and had no one to pass the town onto. Thankfully, they noticed a tribe of people, who seemed to not mind the cold climate, the two cultures didn't mind each other, and intermarriage was a common thing. Despite their vastly different backgrounds, it felt that the two cultures were as one.

The Age of Unification (250BCM - 50BCM)
Years passed, the landscape was almost entirely mapped out. They had set their borders, they had their cultures, but with no government, tensions grew. Brothers harming brothers, and when peace finally came, it came with a cost. Thirty-thousand people met their fates in a civil war between the ideal method of ruling. Some big cities had been reduced to rubble.

The First Kingdom Era (50BCM - Present)
What ended the war was a united government. The war was ended by their new. King, Villiam I, who promised all with protection, welfare programs, simple rules and laws. Villiam also began construction of a new capital, one that everyone can be proud of. The great city came to be known as Villiamsburg.

The Great Eastern Expansion (40 BCM - 9 BCM)
King Villiam set on to conquer the remaining tundra before the forests and desert to the east. He also set out to make diplomatic ties with several nearby countries, namely Calipolis, Sagloria, among others. The modern borders of Scanada came to be when a border agreement was made between Scanada and Fruitbytes over ownership of the great desert. Villiam drew the border with obsidian.

The United Nations Bombing of July 31st
On the last day of July, 2021, a meeting at the United Nations headquarters, located at Thundersnow Palace, Villiamsburg, Scanada was held where world leaders as well as the general public was brought in to discuss if Matty was an international threat. A debate that started with his assassination attempt on Queen Caleope during her Coronation, this event can be viewed here. As a result of the assassination attempt, a temporary ban was placed on all soup, the product Matty had been selling to fund his assassination plot.

The conference began as expected as all guests were given thirty seconds to proclaim their uncensored opinion regarding Matty and if he should count as an international threat. Some good points were brought up during the debate, the only attack Matty had done up to this point was to the Calipolis, every other country remained Matty-free. As customary of the United Nations meetings that took place on the Narkus dynasty's home turf, King Villiam I, was to walk up last to proclaim his stance and to officially declare an end to the meeting. Unbeknownst to everybody inside the conference room. Matty had secretly booby-trapped the entire tower and rigged it with explosives to blow the place up, sky high.

During the king's speech, Matty lit the fuse of the explosives. Due to some quick thinking, Cal managed to barely escape in time before being blown to smithereens. She was there to witness the final words of King Villiam I... His voice was so calming up to the point of him hearing the fuse being lit, all he could let was a panicked "Oh no!" right before the whole building went up in a tornado of trinitrotoluene. Cal was the sole survivor of that event, after she had calmed down from the sheer shock of an entire building blowing up, she landed on castle ground and collected her thoughts. Instantly, she knew who did it... It was Matty once again.

Cal had read about the protocol of a dead king in the Narkus Dynasty, she knew that a king would resurrect from the basement of Thundersnow, while the body and mind would appear the same to outsiders. The monarch's powers had been reset and set to recover overtime. Cal knew she had to wake the king up from his new slumber so she ventured down to the basement, solving the royal riddle to get to the reincarnation chamber where she came face-to-face with the new heir to the throne of Scanada, King Villiam II. She helped him wake up and after a few minutes of turmoil, managed to successfully awaken the king.

King Villiam II would go on to dub the UN bombing attack as an event worth remembering. Therefore, he officially declared July 31st and August 1st to be Memorial days. Scanadians now celebrate these two days by having a minute of silence for both days. Additionally, the king gave a speech to his people on the Thundersnow balcony, addressing the atrocity and wishing for tighter security following that disaster.

The Baka Bloodbath and Aftermath
In an interview with the Calipolis Daily Sunflower, King Villiam III states that due to the circumstances revolving around the death of his predecessor King Villiam II. He directly insulted Villiam II by calling him "a fool" for his infamous political isolationism. Villiam III created international news headlines by officially revoking Scanada's political netrality bill and opts to pick a side during the whole Orange Fish ordeal. Villiam, on behalf of the Narkus dynasty as well as his people has began to draft a declaration of war against the Orange Fish group for their crimes against humanity seen on September 19, in an event that has gone on to be dubbed "The Baka Bloodbath", the first confirmed casualty during the Bloodbath was none other than King Villiam II. During the interview, King Villiam III states that "After hundreds of years of neutrality. Scanada is finally accepting the thought of declaring a war." This statement, shocked the entire world. Scanada was no longer an isolationist country hellbent on ignoring all major clashes.

Vill's Final Days and Assassination
Vill and Razer had remained close friends even after Razer made Vill's wife Rachel disappear from their world. Razer asked again and again for forgiveness and the only way Vill could possibly forgive him is if Razer brought his wife back. Razer made a promise that he would do whatever it takes to locate and to return Rachel to Vill.

During the Great War of Unrest, it was found out that weapons used by the RSC contained crests from the Narkus Dynasty. These weapons were not just ordinary weapons, these were custom made, illegal weapons from Vill's huge collection. There were now allegations floating around that Vill had been caught supporting the RSC by trading illegal weapons while stating full neutrality during the conflict.

Once these news reached Scanada, Vill talked to Bendy about it, stating that Bendy should "lay low" and "avoid further conflict". Vill promised Bendy that they would reunite again once the dust had settled. He also told Bendy that "if anything were to happen to him, do not escalate the skirmish, do not seek revenge." Vill concluded the conversation with one simple request, that bendy would live in temporary exile, far away from home, and that the location shall remain a secret to everyone, even himself.

Outraged by the possibility that Vill had betrayed Calipolis for profit, outraged by the possibility that Vill had chosen profit over allies and friends, Cal and Hawk went to Thundersnow Palace with one goal; eliminate Vill permanently. Before confronting Vill, Cal and Hawk headed to the basement in search of his meditation chamber. Upon finding the chamber, Cal blew it up ensuring that Vill had nowhere to run and if he dies he is gone for good.

Vill remained his innocence stating that his castle had been broken into and that his weapons were stolen from him. Despite no matter what Vill said during his "confession", Cal never budged on her stance, Villnark was deemed guilty no matter his defense. Once Vill had finished speaking, Cal revealed that Hawk had come with her to fight Vill to the death. Hawk was a notorious hit man and mercenary who had been offered $1m to slay Villnark no matter what Cal says. Vill concluded his pre-fight speech with a citacion from the a well-known war poem from the Ţţ Akkra nation "Vattja pjahr kjihr fiihrt, Kþiţţ xe pew þe, Tavattja ẍak pew þe, Qiðikn ziś ðjiţ, Qaðakn zaś hrant!" (translation: Like an ember in the wind, I wield my bow, The bow of mine is like that of an eagle, warrior of skies, Warrior of land!) before pulling out his bow and aiming it directly at Hawk.

After firing two arrows at Hawk he rushed out of the throne room, down the stairs and out of the balcony. The two began fighting on the large platform behind the balcony as Cal began having second thoughts about her decision. Vill was her friend, why would she wish his friend to be killed in a merciless fashion. After hearing a loud shout of pain coming from Vill as a result of Hawk slashing his sword against his head forming a giant scar on the right side of Vill's head, Cal ran out to the balcony in order to stop hawk by wielding a bow. She did not want to take the shot so she shot into the air and rushed out to hopefully end the fight. Once she made her way outside she came across a very weak, defeated Vill slumped over against the wall, clearly in critical condition with Hawk by his side ready for a finishing blow. Cal ran up to Vill and Vill, in a dying state, asked one simple question numerous times "Why?" before quickly being killed off by Hawk. Villnark was finally dead for good with a 0% chance of him ever coming back.

The death of Vill quickly reached his son, Bendy who grew outraged at first but remembered his fathers words of "staying neutral and to not plan a revenge no matter how tempting it may seem". Bendy traveled back to Scanada a few days later for his own coronation as King Bendius I.

A funeral for King Villiam was planned by government officials but was ultimately cancelled for fear of being the target of an angry attack from Calipolis loyalists for giving a war-criminal a lavish burying ceremony. The officials instead, on behalf of the newly crowned King Bendius I, issued a week long mourning period across all of Scanada where citizens could remember their late ruler and their country's founding father.

Leadership
The Kingdom of Scanada is an absolute monarchy ran by the Narkus Dynasty. The full title of the Scanadian monarch is as follows:

(His/Her/Their) Majesty, (King/Queen/Sovereign) [Name] [Number] of the United Regions of Scanada, Grand (Duke/Duchess/Dutch) of Wolfthorn, Grantreow and Sandoria. (Supremo/Suprema/Supreme) of Sagloria, Chief Executive Officer of Villco, (King/Queen/Sovereign) of the Kingdom of the South.